generative_noise02
float xstart, xnoise, ystart, ynoise; void setup() { size(500, 500); colorMode(HSB, 360, 100, 100); smooth(); background(0, 0, 100); frameRate(24); mousePressed(); } void draw() { background(0, 0, 0); xstart += 0.01; ystart += 0.01; xnoise = xstart; ynoise = ystart; for (int y = 0; y <= height; y +=5) { ynoise += 0.1; xnoise += xstart; for (int x = 0; x <= width; x += 5) { xnoise += 0.1; drawPoint(x, y, noise(xnoise, ynoise)); } } } void drawPoint(float x, float y, float noiseFactor) { pushMatrix(); translate(x, y); rotate(noiseFactor * radians(540)); noStroke(); float edgeSize = noiseFactor*35; float grey = 150 + (noiseFactor*120); float alph = 150 + (noiseFactor*120); fill((xstart+ystart)*15, frameCount%100, grey, alph); ellipse(0, 0, edgeSize, edgeSize/2); popMatrix(); } void mousePressed() { xstart = random(10); ystart = random(10); }
今日も写経の時間.昨日の宿題はまた後日.写経したのち,mousePressed
を入れて,クリックするたびにあたらしいパターンになるようにして,色をつけた.今は写経の時間.写経しながら,復習と次のことを考える.